Running nixpkgs-update (https://nix-community.org/update-bot/) with UPDATE_INFO: gamenetworkingsockets 1.4.1 -> 1.5.1 https://github.com/ValveSoftware/GameNetworkingSockets/releases
attrpath: gamenetworkingsockets
Checking auto update branch...
An auto update branch exists with message `gamenetworkingsockets: 1.4.1 -> 1.5.0`. New version is 1.5.1.
The auto update branch does not match or exceed the new version.
[version]
[version] updated version and sha256
[rustCrateVersion]
[rustCrateVersion] No cargoHash found
[golangModuleVersion]
[golangModuleVersion] Not a buildGoModule package with vendorHash
[npmDepsVersion]
[npmDepsVersion] No npmDepsHash
[updateScript]
[updateScript] skipping because derivation has no updateScript
Diff after rewrites:
diff --git a/pkgs/by-name/ga/gamenetworkingsockets/package.nix b/pkgs/by-name/ga/gamenetworkingsockets/package.nix
index bee7a9895761..0f9e1180539f 100644
--- a/pkgs/by-name/ga/gamenetworkingsockets/package.nix
+++ b/pkgs/by-name/ga/gamenetworkingsockets/package.nix
@@ -13,13 +13,13 @@ let
in
stdenv.mkDerivation (finalAttrs: {
pname = "GameNetworkingSockets";
- version = "1.4.1";
+ version = "1.5.1";
src = fetchFromGitHub {
owner = "ValveSoftware";
repo = "GameNetworkingSockets";
rev = "v${finalAttrs.version}";
- sha256 = "12741wmpvy7mcvqqmjg4a7ph75rwliwgclhk4imjijqf2qkvsphd";
+ sha256 = "sha256-bXY8uNqr9wwPXy4KM8BwPxyJ+7X/HQY5VV5QZ51Bwxs=";
};
nativeBuildInputs = [
Successfully finished processing
[check][nixpkgs-review]
## `nixpkgs-review` result
Generated using [`nixpkgs-review`](https://github.com/Mic92/nixpkgs-review).
Command: `nixpkgs-review --extra-nixpkgs-config '{ allowBroken = false; }'`
Commit: `876377d7267218365d595fac895ad7ac29924deb`
---
### `x86_64-linux`
:white_check_mark: 2 packages built:
- gamenetworkingsockets
- opensoldat
Automatic update generated by [nixpkgs-update](https://github.com/nix-community/nixpkgs-update) tools. This update was made based on information from https://github.com/ValveSoftware/GameNetworkingSockets/releases.
meta.description for gamenetworkingsockets is: GameNetworkingSockets is a basic transport layer for games
meta.homepage for gamenetworkingsockets is: https://github.com/ValveSoftware/GameNetworkingSockets
###### Updates performed
- Version update
###### To inspect upstream changes
- [Release on GitHub](https://github.com/ValveSoftware/GameNetworkingSockets/releases/tag/v1.5.1)
- [Compare changes on GitHub](https://github.com/ValveSoftware/GameNetworkingSockets/compare/v1.4.1...v1.5.1)
###### Impact
Checks done
---
- built on NixOS
- The tests defined in `passthru.tests`, if any, passed
- found 1.5.1 in filename of file in /nix/store/ykdf41msrvhvw0m4yqmgs1rrvik43lx7-GameNetworkingSockets-1.5.1
---
Rebuild report (if merged into master) (click to expand)
```
3 total rebuild path(s)
3 package rebuild(s)
First fifty rebuilds by attrpath
gamenetworkingsockets
opensoldat
```
Instructions to test this update (click to expand)
---
Either **download from the cache**:
```
nix-store -r /nix/store/ykdf41msrvhvw0m4yqmgs1rrvik43lx7-GameNetworkingSockets-1.5.1 \
--option binary-caches 'https://cache.nixos.org/ https://nixpkgs-update-cache.nix-community.org/' \
--option trusted-public-keys '
nixpkgs-update-cache.nix-community.org-1:U8d6wiQecHUPJFSqHN9GSSmNkmdiFW7GW7WNAnHW0SM=
cache.nixos.org-1:6NCHdD59X431o0gWypbMrAURkbJ16ZPMQFGspcDShjY=
'
```
(The nixpkgs-update cache is only trusted for this store-path realization.)
For the cached download to work, your user must be in the `trusted-users` list or you can use `sudo` since root is effectively trusted.
Or, **build yourself**:
```
nix-build -A gamenetworkingsockets https://github.com/r-ryantm/nixpkgs/archive/876377d7267218365d595fac895ad7ac29924deb.tar.gz
```
Or:
```
nix build github:r-ryantm/nixpkgs/876377d7267218365d595fac895ad7ac29924deb#gamenetworkingsockets
```
After you've downloaded or built it, look at the files and if there are any, run the binaries:
```
ls -la /nix/store/ykdf41msrvhvw0m4yqmgs1rrvik43lx7-GameNetworkingSockets-1.5.1
ls -la /nix/store/ykdf41msrvhvw0m4yqmgs1rrvik43lx7-GameNetworkingSockets-1.5.1/bin
```
---
### Pre-merge build results
We have automatically built all packages that will get rebuilt due to
this change.
This gives evidence on whether the upgrade will break dependent packages.
Note sometimes packages show up as _failed to build_ independent of the
change, simply because they are already broken on the target branch.
## `nixpkgs-review` result
Generated using [`nixpkgs-review`](https://github.com/Mic92/nixpkgs-review).
Command: `nixpkgs-review --extra-nixpkgs-config '{ allowBroken = false; }'`
Commit: `876377d7267218365d595fac895ad7ac29924deb`
---
### `x86_64-linux`
:white_check_mark: 2 packages built:
- gamenetworkingsockets
- opensoldat
---
###### Maintainer pings
cc @sternenseemann for [testing](https://github.com/nix-community/nixpkgs-update/blob/main/doc/nixpkgs-maintainer-faq.md#r-ryantm-opened-a-pr-for-my-package-what-do-i-do).
> [!TIP]
> As a maintainer, if your package is located under `pkgs/by-name/*`, you can comment **`@NixOS/nixpkgs-merge-bot merge`** to automatically merge this update using the [`nixpkgs-merge-bot`](https://github.com/NixOS/nixpkgs/blob/master/ci/README.md#nixpkgs-merge-bot).
Updated existing PR
https://api.github.com/repos/NixOS/nixpkgs/pulls/514541